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Dragon Warrior II : ウィキペディア英語版
Dragon Quest II
Mobile phones
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| genre=Role-playing
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''Dragon Quest II: Luminaries of the Legendary Line'', also titled in Japan and ''Dragon Warrior II'' in earlier North American releases, is a role-playing video game (RPG) developed by Chunsoft and published by Enix (now known as Square Enix) in 1987 for the Family Computer (or Famicom) as a part of the ''Dragon Quest'' series. Enix's U.S. subsidiary developed the American version of ''Dragon Quest II'', publishing the game for the Nintendo Entertainment System (or NES) there in 1990.
''Dragon Quest II'' is set a hundred years after the events of the first game. The game's story centers on the prince of Midenhall, who is ordered to stop an evil wizard named Hargon after Hargon destroys Moonbrooke Castle. On his adventure, he is accompanied by his two cousins, the prince of Cannock and the princess of Moonbrooke. ''Dragon Quest II'' greatly expands on the series formula from the first game by having a larger party, more areas to explore, multiple heroes and enemies in a battle, and a sailing ship.
''Dragon Quest II'' was successful in Japan; the original Famicom version shipped 2.4 million copies. Later, the game was remade for the Super Famicom and the Game Boy Color with ''Dragon Warrior'' as ''Dragon Quest I & II''. A version of the game for Android and iOS was released in Japan on June 26, 2014 and worldwide on October 9, 2014, as ''Dragon Quest II: Luminaries of the Legendary Line. The game's successor, ''Dragon Quest III: And Into the Legend...'', follows the ancestor of the main characters, the legendary hero Erdrick; and the three games are collectively called "Erdrick Saga Trilogy".
== Gameplay ==

''Dragon Quest II'' is a role-playing video game. It allows the player to control more than one character, each of whom has their own characteristics,〔 and it is the first game in the ''Dragon Quest'' series to do so.〔Editors of Nintendo Power: Nintendo Power September/October, 1990; issue 16 (in English). Nintendo of America, Tokuma Shoten Publishing, 67.〕 The game introduced a party system where, instead of beginning the game with an entire party like in previous computer RPGs, the player begins the game with only one character and gradually recruits more party members during the course of the game. The player controls his or her characters as they move in the game world. They can search treasure chests, talk and trade with villagers, equip themselves with weapons and armor, and cast spells.
While wandering fields, towers, caves, seas, and dungeons, the player encounters battles that happen randomly. The game's battle mode introduces groups of monsters, which is an upgrade from the one-on-one battles of ''Dragon Quest''.〔 In the battle mode, the player gives orders to the characters on how to fight the monsters. Once the player defeats all of the monsters, the characters gain experience points and gold. The experience points raise the characters' experience levels. This improves the characters' attributes, and they may also learn new spells.
To win, the player must fight monsters to improve the characters' experience levels and get gold to buy better weapons and armor. Eventually, the player's characters become strong enough to make it to the next town or dungeon. This repeats until the player reaches the final boss and defeats him. However, the gameplay is not necessarily linear, especially after the player gets the boat. Exploration is a key component of the game. The game offers a few spots to save the game. In most of the towns, talking to a king or minister saves the game. It also allows for the deletion and moving of saved games. This was an upgrade from the Japanese version, which utilized a password system to restore progress.〔
''Dragon Quest II'' is noted for greatly expanding upon the gameplay from the previous game, ''Dragon Quest''.〔 ''Dragon Quest II: Luminaries of the Legendary Line'' is the first game in the series to feature multiple heroes and enemies in a battle, as well as a sailing ship.〔 Unlike ''Final Fantasy'' released that same year, which only allowed the player to dock the ship at ports, ''Dragon Quest II: Luminaries of the Legendary Line'' allowed the player to land the ship anywhere, allowing the entire game world to be explored in an open-ended manner.〔 It was also the first to have weapons which cast spells when used in battles.〔(1990) Nintendo, Enix America Corporation Licensed Nintendo of America Inc. Dragon Warrior II Map (in English) ENI-D2-US.〕 Compared with its predecessor, ''Dragon Warrior II'' offers a wider array of spells and items〔Enix Corporation Unveiled Secrets of Dragon Warrior II map (in English) Enix America Corporation.〕 and a much larger world.〔 The game also expanded the inventory management system of its predecessor by giving each character an individual inventory that holds up to eight items, placing a greater emphasis on conservative item management between the characters. ''Dragon Quest II: Luminaries of the Legendary Line'' was also the first ''Dragon Quest'' game to include a game of chance (played with Lottery Tickets that the player finds), and was also the first ''Dragon Quest'' game to use multiple key types and to include travel doors (warp gates).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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